Rockstar has certainly pulled out the stops on the additional rendering features. The effect is only really noticeable in cut-scenes and it's rather subtle regardless. "The performance nightmare we saw with the RAGE engine on GTA4 is a thing of the past - Max Payne 3 runs well on modern dual-core CPUs and is impressively scaleable across the board." Tessellation has been added to the DirectX 11 version of Max Payne 3, with characters and vehicles having low-poly edges rounded off pleasingly.
#Max payne 3 pc Pc
While there is a law of diminishing returns on the visual boost offered by the top-end quality settings, PC gamers who've invested in their kit should be quite happy with the additional bling on offer. Scale back on other processor-intensive features and even more modest PC gaming set-ups should still be able to produce a console-beating experience - even a fast Core i3 processor with an enthusiasts' favourite like the Radeon HD 6870 should do the job quite nicely (yes, the dual-core nightmare of GTA4 are a thing of the past).
#Max payne 3 pc 1080p
Once this has been sorted, the figures strongly suggest that ultra high-end PC users - including tri-screen "surround" and NVIDIA 3D Vision devotees - should encounter few problems enjoying a rich, smooth, 1080p experience even without shelling out for an expensive SLI multi-GPU set-up. Clearly, removing it completely is the way forward for the smoothest frame-rates. To get some idea of the hit MSAA incurs, NVIDIA's stats on the extent of the impact to performance are quite remarkable. The solution is fairly straightforward: rely on the PC's superior implementation of FXAA, bin off the MSAA and suddenly you'll discover that Max Payne 3 is actually a bit of a performance winner: with every other setting at the highest level and resolution locked to 1080p, high-end GPUs should be hitting in excess of 100FPS. Also curious is that the actual anti-aliasing coverage seems to be fairly patchy, and "jaggies" are often noticeable - something you probably spotted in the video above. Gameplay is no problem, but cut-scenes see noticeable judder caused by dropped frames. The video above, running at 50 per cent speed, is clearly smoother than the console equivalent, but the fact is that even at 4x MSAA, a Core i7 PC running at 3.33GHz in combination with the GeForce 680GTX couldn't sustain a locked, v-synced 720p60. The good news is that the FXAA options generally provide decent results, which is just as well because the bad news is that MSAA incurs a pretty horrific hit on performance. The basic FXAA anti-aliasing technology found in the console versions is replaced with the more advanced PC equivalent (with several quality settings) along with the option for 2x, 4x and 8x multi-sampling anti-aliasing. Use the full-screen button to resolve maximum resolution. Max Payne 3 on Xbox 360 compared to the recently released PC version, with footage running at 50 per cent speed in order to maintain image quality within the constraints of streaming video.
#Max payne 3 pc ps3
Below you'll see the Xbox 360 game up against PC, and we've also prepared a PS3 vs.
![max payne 3 pc max payne 3 pc](https://1.bp.blogspot.com/-tY6hfWlpuHA/Uz4vzh9ujLI/AAAAAAAApnU/0r6WWShZFMI/s1600/Max_Payne_3_(PC)_39.jpg)
Yes, the artwork is obviously more clearly defined, frame-rate is much smoother, and the blur invoked by cheap console post-processing anti-aliasing is gone, giving a far more pristine look to the game, but there isn't a Battlefield 3-style night-and-day difference.
#Max payne 3 pc download
Run the PC game next to console versions at 720p, and you may wonder whether that 29GB download is justified. Again, this comes back to the range of possibilities that the PC platform opens up for us."īefore we begin, let's put this into perspective a little. In addition, the audio quality is significantly higher than the consoles due to lower compression rates which increase fidelity. "A good portion of the extra space on PC can be attributed to increased texture size which is four times that of the consoles. "The installed size of Max Payne 3 is attributed to the no-compromise quality of its assets which have already pushed console disc space to the limits," the publisher says. This would also explain the frankly monstrous 29GB Steam download we had to endure last Friday once the game finally unlocked. The secret of its success is simple: Rockstar has realised that enthusiast PC gamers typically run gameplay at high resolutions, and at 1080p and beyond, console-quality artwork simply doesn't cut the mustard. Put simply, it's by far and away the best version money can buy, embossed and embellished to a standard that should satisfy the majority of the PC userbase.
![max payne 3 pc max payne 3 pc](http://media.rockstargames.com/screenshots/maxpayne3-2073-1920.jpg)
Released a couple of weeks after the console versions to avoid being crushed by the Diablo 3 juggernaut, Max Payne 3 on PC is no mere afterthought or lazy port.